Sailor Moon 3D model

Sailor Moon 3D model

cgtrader

Rigged model of Sailor Moon. Objects are separated into the following main groups Main Body: body (shapekeys included, with mask modifiers to ensure body parts don't stick out of clothing), eyebrows (shapekeys included), hairfront, hairback, hairtail, odangos, body_eye_L and body_eye_R Normal sailor uniform (maskfeets, maskarms, maskbody should all be enabled on body mesh): body_sailorsuit, boots, bow, brooch, buncover, choker, earings, sailorglove_guard, sailorgloves, shoulderguard, tiara, jewel, waist guard, backbow, skirt. Super sailor uniform (maskfeets, maskarms, maskbody should all be enabled on body mesh): body_sailorsuit_super, brooch_super, brooch_super_waist, choker_super, earing_super, hairassesory, moon_tiara, should_guard_super, waistguard_super, backbow_super, skirt_super. Swimwear: body_swimsuit, bows Bunny outfit (mask_kneehigh should be enabled on body mesh): body_bunnysuit, bowtie, bowtie string, bunny_cuff, bunny_ears_pink, bunny_ears_white, bunny_tail, collar, high_heels_pink, stocking. All objects have subdivision modifier on them with division level set to 1 to 2. You can freely set the division level to what looks best to you. The wireframe image shown is one without any subdivision. Blender model is rigged using Blenrig. Model is posed using controls in biped_blenrig. Make sure to select the right layer, Body under Amature layers deals with main poses while other layers within the armature deal with refining the poses further. Facial expressions are affected by shape keys on objects. Each object is uv mapped to one of the textures (in png format) included in the file.

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