Samsung Galaxy S4 Smartphone 3D model

Samsung Galaxy S4 Smartphone 3D model

cgtrader

Samsung Galaxy S4 Smartphone Original Object created with Blender3D 2.66The Blendfile is the original with textures,cameras uv-map, material nodes and render settings.Seperate objects on the Samrtphone - Cover, camera, buttons, glasses ...All Images rendered with Blender Cycles GPU Engine. The Images rendered with the Subdivisions Surface Level 2.Data:blend - Blender 3D (original) Subdiv 2 Textures - yes + separate in directory Material - yes uv-mapping - yes Verts - 62.754 Faces - 52.788obj - Maja 3D (Blender obj export modul) Textures - separate in directory Material - ? uv-mapping - no Verts - ca. 62.754 (no sub-div level) Faces - ca. 52.788 (no sub-div level)fbx - Autodesk (Blender FBX export modul) Textures - separate in directory Material - ? uv-mapping - no Verts - ca. 62.900 (no sub-div level) Triangles - ca. 105.576 (no sub-div level)3ds - Max 3D (Blender 3ds export modul) Textures - separate in directory Material - ? uv-mapping - no Verts - ca. 62.754 (no sub-div level) Faces - ca. 52.788 (no sub-div level)lwo - Lightwave 3D (Wings 3D convert) Textures - separate in directory Material - ? uv-mapping - no Verts - ca. 62.754 (no sub-div level) Faces - ca. 52.788 (no sub-div level)dxf - Autodesk 3D (Blender 3ds export modul) Textures - separate in directory Material - ? uv-mapping - no Verts - ca. 54.034 (no sub-div level) Faces - ca. 52.510 (no sub-div level)

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