
Sand Landscape Shader_048
3docean
1 High-Resolution Shader for Realistic Textures Four Key Maps to Unlock Realism: • Color Map: Defines the overall appearance of your terrain • Diffusion Map: Simulates how light scatters through materials, creating a realistic look • Luminance Map: Controls the amount of light emitted by each point on the surface • Bump Map: Adds depth and texture to your terrain with subtle elevations • Displacement Map: Takes realism to the next level by altering the actual geometry of your terrain Seamless 4096x4096 TIF Images for Maximum Detail Includes C4D File (R15) for Easy Integration Compatible with Terrain Mask Shader Channel Can be Layered with Procedural Effects for Unparalleled Realism Works with Any Software Supporting Displacement Maps Render with Pre-Configured HDR Environment Map IBL, GI, and AO Rendering Options Available Includes Two Presets: Sand_048 NatLum and Sand_048 ArtLum
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