Sci-Fi Armored Artillery Vehicles PBR Low-poly 3D model

Sci-Fi Armored Artillery Vehicles PBR Low-poly 3D model

cgtrader

Sci-Fi Armored Artillery Vehicles PBR Updated Version 1.1 Add Color Options. All Textures are Optimaized. High Quality 3D Model (AAA) LowPoly/PBR (Cars) Ready for - Game AR/VR & Cinematic. Abaut When I'm create this concept,I had an idea make a mix Hummer H1 & Jeep Wrangler with Sci-Fi Style I think it became an interesting option ) Engine completely redesigned and my choice fell on the ElectroMagnetic option. Features AAA Quality 3D Models. Polygonal Mesh. All model (Topology)Only Quad and Tris (Not N-Gons). Model is not triangulated. Real World Size Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size). Game Resalution. PBR Textures. Scene Model is scaled to accurate real world dimensions. Objects, materials and textures has meaningful and matching names. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative. Mesh_Polycounte Armored Body (Camuflage)_PolyMesh 3342 Tris Armored Body Dark_PolyMesh 4052 Tris Artillery_Weapon_PolyMesh ** 9368** Tris Chassies(Engine)_PolyMesh 15442 Tris Light Bar_PolyMesh 356 Tris /2 PCs Glass_PolyMesh 32 Tris Holes_PolyMesh 422 Tris Wheels_PolyMesh 868 Tris/4 PCs Tyre_PolyMesh 2708 Tris/4 PCs Model Total Polycounte Triangles_48K Face_26K Vertex_29K ** PBR Materials and Textures sets** Armored Body (Camuflage) PBR_ 2K Armored Body Dark PBR_2K Phantom Bluster PBR_2K Chassies(Engine) PBR_2K Light Bar PBR_1K Glass PBR_1K Holes PBR_256*256 (Closes the Mehs so there are no problems with Backface Culling) Wheels PBR_1K Tyre PBR_1K Materials are prepared for Unity and Marmoset renderers. Scanline and FBX has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact. Textures Map Albedo Map (Diffuse) AO Map (Ambient Oclusion) Normal Map Metallic Map Roughness Map Emissive Map(Light Effect) File Format Maya FBX OBJ Max UnityPackage GENERAL Modeled in Maya Preview images are rendered with Marmoset Toolbag. Images are straight from rendering apps. No post processing were applied. Render scenes are not included. Please contact me if you have questions or need assistance with the models.

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