
Sci-fi Helmet Texturing Demo (Not Original Work)
sketchfab
Sean Fowler's online course on texturing within Substance Painter, hosted by Udemy.com, yielded impressive results after I dived into it. The 3D model, UV maps and art direction provided by Mr. Fowler formed the foundation upon which I experimented with materials, emissions and colors, taking my skills to the next level. This temporary upload showcases my progress in this skill to friends and family, while original 3D models and textures will be revealed soon.
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