skull cave Low-poly  3D model

skull cave Low-poly 3D model

cgtrader

The Skull_Cave is defined by 26894 polygon boundaries, precisely charted with 27027 vertices.\nSkull_Cave_Lod_1 outlines a reduced 17715 polygon structure with fewer but still crucial vertices at 8989 points.\nThe model scales back further in Skull_Cave_Lod_2, consisting of only 12560 polygons with correspondingly fewer vertices at 6411 points.\nSkull_Cave_Lod_3 presents the most simplified form, encompassed by a compact 7405 polygon setup and just 3835 vital vertices.\nThe texture data includes an extremely high-resolution image of 4096 * 4096 pixels.\nThe model file is formatted to support obj, fbx, and blend export for easy integration with multiple game engines.\nThe U.V. map includes the following channels: Skull_Cave_Base_Color, Skull_Cave_Glossiness, Skull_Cave_AO, Skull_Cave_Normal, and Skull_Cave_Specular.\nGame-ready models are available upon request, optimized for seamless game integration.

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