Small aperitif bottle 3D model

Small aperitif bottle 3D model

cgtrader

A versatile 3D Model bottle design perfectly suited for use in product demonstrations, advertisements, or promotional materials. This high-quality model consists of four individual components: a bottle, a crown cap, a label, and a fluid inside the bottle, all expertly textured with detailed UV layouts to provide seamless editing options. Key features of this production-ready 3D Model include: A quadrilateral mesh only for optimal geometry without any irregular faces Customization is simplified by non-overlapping UV Layout maps which allow for modification or addition of new textures Every object and texture component has a meaningful name, simplifying organization within your design project This model was created using Blender 3D version 2.79, incorporating cycles materials, and later exported as OBJ and FBX files along with textures developed in Substance Painter for universal use in popular software platforms like PBR (Physical-Based Rendering), V-Ray (rendering engine for 3ds Max), Unity and Unreal. Example Images A diverse range of images accompanies this design. Eleven + images show renderings from the blender model (3 through 6) using Cycles renderer (in Blender 2.79 version); Wireframes can be seen in nr 7 and 8; nr. 9 -10 present shots of a screenshot from inside a scene of a project file (of an example project) UV maps were included too, specifically a couple Format includes files such as FBX and OBJ. Included files are the actual file containing 2D design project created by software used for three dimensional rendering - Blender (in 3ds format) There exist four 3d model objects of various objects in one 4-object bundle, made possible to export, along with corresponding four Physical-based render texture files. Also present are individual components or UV layouts each with resolution at the top range such as: UV Map Textures (2048 * 2048) Substance painter-generated Physical-Based textures. Quad faces-only geometry structure is consistent with standard practice - 19452 triangles only per object. No irregularity; non-overlapping and clean to view - without visible poles that normally are produced from other geometrical data input structures such as "TRIS/ NGONS". Each of these UV Maps Textures also can contain multiple objects at one file: 3ds model. A real scale dimension model object - cm measurement in Blender units. That gives users freedom on any change they like while rendering images of said object Also bundled together with PBR Engine Multiplier - Textures folder available; which include various file sets and corresponding folders (rendering engine files in separate files and different file name structure than "substance" ) to give complete variety across software. These included textur formats: * Base Color * Specular Normal Map Standard rendering engines supported here: Render using Unreal Standard Material in Blender; Realism Material also present

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