
Soil Landscape Shader 038 Texture
cgtrader
1 Bitmap-Rendered Shader Render using: 1 Color gradient map 1 Texture diffusion overlay 1 Radiance luminosity profile 1 Heightfield displacement terrain 1 Surface roughness pattern Includes 4096x4096 seamless TIF image and C4D file (R15) Terrain Mask Shader Channel supported, with compatibility for multiple procedural effects overlays Soft-displacement Map enabled, supporting various render applications Preview Rendering using "matprev_env.hdr" from the C4D material preview directory IBL (Immersive Lighting), GI (Global Illumination), and AO (Ambient Occlusion) Rendering available Soil texture "Soil_038 NatLum" with natural luminescence setting Soil texture "Soil_038 ArtLum" with artistic luminosity configuration
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