sologne library 3D model

sologne library 3D model

cgtrader

This 3D model was originally created with Sketchup 13 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 Arrange your books and decorative objects in this superb Sologne bookcase. This white wooden bookcase will bring charm and refinement to your home with classic style. Put on your finest trinkets value in this large picture library. Complete this library with a beautiful white corner cabinet. This product belongs to the range Sologne: The Sologne range is a refined representation of the use of recycled wood wax to honey color for your home (except the library and corner cabinet that are in solid poplar and plywood ). The trays are made with a solid spruce slats assembly recycled and fixed irregularly, which highlights the spirit and mottled old collection. Wood is deliberately scored to give the appearance of a natural and gradual aging. Laying a honey color emphasizes the irregularities of the timber and applying a wax to protect the plates. The white patinas on the body of the solid birch furniture are lightly aged for a more authentic look (MDF panels for the buffet and office). The handles in patinated brass (buffet) harmonize perfectly with the range. Size (cm): H 217 x W 168 x D 46 Weight: 138 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/bibliotheque-sologne-111188.htm Ref. 111188, 1490 euros. Polygons: 555 Textures can be found in .skp file How to extract textures from .skp file? If you have any of the following software, it is easy. Follow the guidelines provided: Sketchup (Free) Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.

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