Spades Queen Light Version Low-poly  3D model

Spades Queen Light Version Low-poly 3D model

cgtrader

Light means rigged but not animated character in 3D MAX 2011. There are no Character Studio BIP animation clip in the pack as well. But animated FBX file is included. Unity asset included. Unreal pack included. LODs are included. Original 3D MAX file with rigged character in T-pose included. Character is perfect for a first person or 3rd person adventure game. General Feathers. All parts are independent objects and can be removed or hided. Body TIF textures contains 2 layers. One for naked body and one for body with bikini. Please open it in Photoshop for changes. You can also save them as independent texture files. Body parts 2: Body and Hair Armor parts 8: Bely, Boots, Dress, Skirt, Hat, Mask, Necklace, Wings (Wings and Skirt are clothes simulated objects). Weapons: Wizard stuff. Model Character and all parts (exept wing and skirt) have LOD versions. Model with all parts 34,688 (12,946 LOD) polygons, 65,372 (24,051 LOD) triangles and 34,643 (13,542 LOD) vertexes. Animations 85 Animation for wizards combat and general moves. 64 on place animations. And 21 animations with root motion data. Animations with root motion have RM at the end. Rig has 76 bones. Textures There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, Unity Feathers Unity PBS shaders. Sample Unity Scene included. Humanoid Mecanim ready setup. Wings and Long Skirt parts are clothes simulated. Character Controller NOT included for Unity asset! Unreal Technical Details: Scaled to Epic skeleton: Yes Rigged: Yes Rigged to Epic skeleton: Yes Animated: Yes Lods: Yes (exept skirt and wings) Number of characters: 2 basic character blueprints, 11 skeletal meshes including body, hair, clothes... Vertex counts of characters: 34,643 (13,542 LOD) including weapons and armor. Number of Textures: 15 diffuse, specular, opacity (in color alpha) and normals. Texture Resolutions: 2048X2048, 4096x4096 Number of Materials and Material Instances: 6 materials. Number of Animations: 85 animations for combat and general moves. Animation types: on place amd root motion animations. Supported Development Platforms: PC / MAC / XBox1 / PS4 Platforms Tested: PC Documentation Included: Yes Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic made by hand). Skirt and wings has clothes simulation setup. Original 3D MAX files with rigged character in T-pose included. There is no animations blueprint included, sorry. Animations General W_S_Explanation: 0 - 45 fr., W_S_Greeting: 45 - 105 fr., W_S_IDLE: 105 - 205 fr., W_S_Kiss: 205 - 290 fr., W_S_Looking_around: 290 - 466 fr., W_S_making_item: 471 - 501 fr., W_S_pointing_A: 506 - 566 fr., W_S_Reject: 566 - 666 fr., W_S_Say_No: 666 - 716 fr., W_S_Shrugs: 716 - 761 fr., W_S_Talking_B: 761 - 896 fr., W_S_Use_object: 896 - 936 fr., W_S_warning: 936 - 996 fr., W_S_yawn: 996 - 1081 fr., W_M_Jump_standing: 1081 - 1156 fr., W_M_Turn_Left_90t: 1156 - 1181 fr., W_M_Turn_Right_90t: 1181 - 1206 fr., W_M_Jump_runing_a: 1211 - 1251 fr., W_M_run: 1256 - 1282 fr., W_M_Jump_Walking: 1287 - 1317 fr., W_M_Walk: 1322 - 1358 fr., W_M_Walking_back_A: 1363 - 1398 fr., W_M_Walking_With_Tourch: 1403 - 1506 fr., W_M_strafe_run_left: 1511 - 1536 fr., W_M_strafe_run_right: 1542 - 1568 fr., W_M_Strife_left: 1573 - 1608 fr., W_M_Strife_right: 1613 - 1648 fr., W_RM_Jump_runing_a: 1653 - 1693 fr., W_RM_Jump_standing: 1698 - 1773 fr., W_RM_Jump_Walking: 1778 - 1808 fr., W_RM_run: 1813 - 1839 fr., W_RM_strafe_run_left: 1844 - 1870 fr., W_RM_strafe_run_right: 1875 - 1901 fr., W_RM_Strife_left: 1906 - 1941 fr., W_RM_Strife_right: 1946 - 1981 fr., W_RM_Turn_Left_90t: 1986 - 2011 fr., W_RM_Turn_Right_90t: 2016 - 2041 fr., W_RM_Walk: 2046 - 2082 fr., W_RM_Walking_back_A: 2087 - 2122 fr., W_RM_Walking_With_Tourch: 2127 - 2230 fr., Wizards Combat W_M_combat_mode_B: 0 - 75 fr., W_M_Dodge_Jump_Backward: 75 - 110 fr., W_M_Dodge_Jump_Left: 110 - 145 fr., W_M_Dodge_Jump_Right: 145 - 180 fr., W_M_magic_light_spell: 180 - 229 fr., W_M_PutWeapon_Back: 230 - 270 fr., W_M_TookWeaponOut: 270 - 310 fr., W_M_combat_mode_A: 315 - 390 fr., W_M_dodge_backwards: 390 - 425 fr., W_M_dodge_to_left: 425 - 460 fr., W_M_dodge_to_right: 460 - 495 fr., W_M_Hit_from_back: 495 - 530 fr., W_M_Hit_from_front: 530 - 565 fr., W_M_magic_helix_spell: 565 - 635 fr., W_M_staff_block: 635 - 680 fr., W_M_staff_earthquake_spell: 680 - 725 fr., W_M_staff_Hit_stright_down: 725 - 760 fr., W_M_staff_swing_right: 760 - 795 fr., W_M_Dying_B: 795 - 860 fr., W_M_combat_mode_C: 865 - 940 fr., W_M_buff_spell_A: 940 - 990 fr., W_M_buff_spell_B: 990 - 1080 fr., W_M_Drinking_potion: 1080 - 1135 fr., W_M_speil_fast_loop: 1140 - 1170 fr., W_M_speil_summoning: 1175 - 1210 fr., W_M_spell_Barier_keep: 1215 - 1250 fr., W_M_speil_magic_trap: 1255 - 1355 fr., W_M_spell_cast_B: 1355 - 1400 fr., W_M_spell_cast_D: 1400 - 1445 fr., W_M_spell_curse: 1445 - 1520 fr., W_M_spell_sleep: 1520 - 1569 fr., W_M_Dying_A: 1570 - 1610 fr., W_M_M_run: 1615 - 1640 fr., W_M_M_run_blow_A: 1641 - 1685 fr., W_M_M_run_blow_D: 1685 - 1729 fr., W_M_M_Cautious_walk: 1734 - 1773 fr., W_M_M_walk_trust: 1774 - 1809 fr., W_RM_M_Cautious_walk: 1814 - 1854 fr., W_RM_M_Dodge_Jump_Backward: 1859 - 1894 fr., W_RM_M_Dodge_Jump_Left: 1899 - 1934 fr., W_RM_M_Dodge_Jump_Right: 1939 - 1974 fr., W_RM_M_run: 1979 - 2005 fr., W_RM_M_run_blow_A: 2010 - 2054 fr., W_RM_M_run_blow_D: 2059 - 2103 fr., W_RM_M_walk_trust: 2108 - 2143 fr.,

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