SPAS-12 Low-poly 3D model

SPAS-12 Low-poly 3D model

cgtrader

Technical data: The archive contains scenes in *.max and *.fbx formats *.max file created in 3Ds Max 2021, saved in 2018 version There is also a .spp file created in Substance Painter 2020 The textures are Metallic-Roughness based All textures are in *.png format. If you wish, you can get the format you need in Substance Painter The model has partial internal parts detail, which is not suitable for direct demonstration The Marmoset preview scene has compressed and reduced to 2048px textures of *.jpg format, does not reflect the final quality of textures and is intended primarily for demonstration of 3D models The archive contains source files of normal maps in *.png and *.psd formats The archive contains 2 folders with textures: Basic - all PBR textures are saved separately UE4 - textures packed in Substance Painter Textures were created under UE4, so they have tonmapping type - ACES. The Substance Painter scene settings are also adapted for UE4. If necessary, you can return the settings to the standard ones by obtaining the tonemapping type - Linear. The model is divided into 2 UV deployments: UV1 - 4096x4096px UV2 - 4096x4096px Texel and UV paking density: UV1 - 797/77% UV2 - 572/74% Geometry: The *.max file also contains a high polygonal model with zero iteration of smoothing. It can be used if you need to change the final model

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