Spherider dieselpunk mecha Low-poly  3D model

Spherider dieselpunk mecha Low-poly 3D model

cgtrader

A humble 4-legged dieselpunk mecha .) [unity3d motion test]: https://www.youtube.com/watch?v=gjAEYFVXao8 [maya motion test]: https://www.youtube.com/watch?v=d9aM_oXLzs0&feature=youtu.be = motion cycles(with root motion): walk forward; walk backward; strafe left; strafe right; combo attack 1; combo attack 2; run cycle; idle cycle; jump cycle; death cycle; = Polycount: separate armor mesh(1230 polys, 1318 tris); separate torso+hand mesh(2534 polys, 3530 tris); separate chassis mesh(6804 polys, 10696 tris); separate radar mesh(392 polys, 684 tris); separate reactor mesh;(655 polys, 1192 tris) separate cannon mesh (1133 polys, 1940 tris); = Textures: armor: 4096x4096 ao, metallic, height, diffuse, roughness, normal map; torso: 4096x4096 ao, metallic, height, diffuse, roughness, emission, normal map; pelvic: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map; chassis: 4096x4096 ao, metallic, height, diffuse, roughness, normal map; cannon: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map; axe: 2048x2048 ao, metallic, height, diffuse, roughness, normal map; radar: 2048x2048 ao, metallic, height, diffuse, roughness, normal map; reactor: 2048x2048 ao, metallic, height, diffuse, roughness, emission, normal map; =Archive holds: OBJ with lowpoly and highpoly robot parts meshes; FBX with motion cycles; TXT with motion clips timing table; full textures pack in PNG;

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