Sports Car Interior 3D model

Sports Car Interior 3D model

cgtrader

> *Car interior design. For sports cars in mind. * Uv mapping: The model is divided into parts that all share one Uv layout. Uvs are non-overlapping. Vertex color: All parts of the mesh are painted with vertex color data for easy masking in texturing software Topology: Topology is 'quads'. There are few Ngons but only on flat surfaces. Subdivision: LVL 0 subdiv 132.107 vertices in the scene. LVL 1 subdiv 521.549 vertices in the scene. LVL 2 subdiv 2.072.993 vertices in the scene. File formats: .stl .fbx .blend .obj .dae Update I have applied materials in Blender 2.81. Renders are made with Cycles renderer. Thank you for viewing this model. Likes, comments or requests are welcome!

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