Standing Desk Low-poly  3D model

Standing Desk Low-poly 3D model

cgtrader

Standing Desk with Reclaimed Wood Top. All preview images shown are rendered with Octane Render. Plus some extra screenshots at the end so you can see how the model looks in the UI of some of the exchange formats. Environments and lighting setups are not included, but let me know if you want them aswell. The MacBook and iPhone are just for scale, and are not included. But if you want them too, check my profile. Model Dimensions: 180 cm * 87 cm * 80 cm. All geometry is subdivision ready (Rendered without subdivision). Fully unwrapped, non-overlapping UV's. 8K PBR Textures. No N-gons, Isolated Vertices, or Complex Poles. Files include: _SPP - Substance Painter Project file. You can edit the textures for all the formats. _DAE - Collada exported from Substance Painter. Geometry is triangulated. Embeded textures are 4K jpg files (Metal/Rough PBR). _TEX - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 4K 16bit png files (Spec/Gloss PBR). All files point to the 4K texture paths by default. _TEX_8K - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need as much detail. Polycount for all files bellow: 8,001. _C4D_Octane - Cinema 4D project file with Octane shaders using the pbr textures. This is where all the renders come from. Screenshot attached. _ORBX - Octane Standalone Package. Can be unpacked into OCS, or imported. _FBX - Autodesk FBX. You may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link. _C4D - Cinema 4D project file with Physical/Standard shaders, using the PBR textures in the texture pack. Screnshot attached. _E3D - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. Screnshot attached. _OBJ - OBJ/MTL exported from Cinema 4D. _MAX - 3ds Max project file with default shaders, using the PBR textures. May need adjustments. All files are zipped. If you have any questions or requests, dont hesitate to ask me. Also please consider leaving a like or a comment discussing the model. Im eager to know what people think about my models, so i can find ways to improve.

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