Star Citizen Modular F7C Anvil Hornet w/ Super Hornet

Star Citizen Modular F7C Anvil Hornet w/ Super Hornet

thingiverse

Star Citizen referral code: STAR-SCTR-7PXS F7C To the enemy, it is a weapon never to be underestimated. To allies, it's a savior. The F7C Hornet is the same dependable and resilient multi-purpose fighter that has become the face of the UEE Navy. The F7C is the foundation to build on and meet whatever requirements you have in mind. F7C-S Through a combination of low-emission drives, low-draw weapons, and Void Armor technology capable of diffusing scans, the F7C-S Ghost is built for the pilot who wants to keep a low profile. The Ghost is capable of slipping past the most ardent of observers to accomplish whatever goal you need to accomplish. Don't worry, we won't ask. F7C-R If the Ghost is made to hide, the Tracker is made to seek. The F7C-R Tracker boasts an advanced radar suite making it ideal for deep-space explorers who require depth and accuracy in their scan packages. Local militia and larger merc units will also repurpose Trackers to act as mobile C&C ships for their squadrons. F7C Wildfire Created as part of the ‘Masters of Flight’ series in conjunction with the flight-sim Arena Commander, the Wildfire pays tribute to famed pilot Aria Reilly for her distinguished service with the legendary Squadron 42. This Hornet comes equipped with her own personally selected loadout preferences and a custom special edition livery honoring her iconic ship. F7C-M The closest to the Military load-out as is legally possible for a Civilian model, the F7C-M Super Hornet reattaches the ball turret and offers near milspec parts under the hood. Proving that two heads are better than one, a second seat has been added to split the logistic and combat duty, making the Super Hornet a truly terrifying mark to engage. Designed to use magnets to connect the parts. 6mm x 1mm magnets to connect the guns, tail section, landing gear,engine nozzles, engine fins, and stands. 8mm x 1mm magnets for the variant modules lower half, variant noses,engine nozzles, and nose turrets. 8mm x 3mm magnet for the engines, nose, nose turret, and stands. 12mm x 3mm magnet for the variant modules upper half. I recommend glow in the dark filament for the engine nozzles for a glowing engine effect. Wildfire 2 Module more accurately represents the in-game version of the ball turret with a single gun mount. Stands included for the modules while not in use. Some modules are difficult to remove by hand, so I have included a module remover tool. Just insert two 12mm x 3mm magnets (make sure correct polarity with the modules) Pilot figure included, but may be difficult to print. If not using magnets just glue together the variant you want. I'd suggest printing the tail sections horizontally for better part strength.

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