Street Light Lamp Post

Street Light Lamp Post

3docean

High detailed photo-realistic 3D model of classic style street light. The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40.03. Features: Model was made with clean topology based on loops and quads. Support edges are provided to retain model’s shape after subdivision. Model provides level of details enough for close-up renders. Objects, groups, materials, textures in a scene have unique and meaningful names. Model has real world scale (system units – mm). Base of model was positioned at the World Origin (0,0,0) just above the grid. Model provides clean non-overlapping UVs. Two *.max files are provided: for V-Ray render and Mental Ray render. File formats: 3ds Max 2011 (original), Maya 2011 (ma), 3DS, OBJ, FBX. .max and .ma files include cameras and lighting setups used to render signature and preview images. The model is completely ready for visualization. Previews were rendered in 3ds max with V-Ray render engine using mesh subdivision level 2. File Formats: max (3ds Max 2011, V-Ray 2.40.3 render) max (3ds Max 2011, Mental Ray render) ma (Maya 2011 (ASCII), Maya Software render) obj (Wavefront Technologies) fbx (Autodesk FBX version 2013.3) 3ds (3D Studio) Properties: Polygon count: 16632 vertices, 16092 quads, no tris or ngons Model dimensions: W=1073mm, L=350mm, H=2510mm Materials: YES, procedural UV map: YES, non-overlapping Textures: NO

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