Stylized Pistol - Game Asset Low-poly  3D model

Stylized Pistol - Game Asset Low-poly 3D model

cgtrader

This is a stylized, low-poly pistol specifically designed for game development. The model can be used in various types of games due to its reduced polygon count. Textures were created using Substance Painter and are exportable as Unity PBR materials. These textures include: An albedo map A normal map with the green channel intact A metallic map that has roughness data stored in the alpha channel In Eevee rendering engine, the shader graph is set up to work correctly within Blender. The green channel inversion on normals can be seen clearly in the view layer settings. When using the textures for Unreal Engine development, it's necessary to adjust the texture and material configuration within the Unreal Editor: Flip the invert green channel option in Unreal editor Swap the roughness map with a mirror inverted one Asset packages include a zipped file containing models and textures along with options for importing FBX or OBJ files. For advanced modeling workflows using Blender, I've set up materials as well as texture packing for the model inside a 2.8 environment. In addition to exported game assets, this pistol model comes bundled with a custom modifier that employs triangulation in Blender – yielding optimal normals. If any questions arise from working with this stylized gun, feel free to hit me up on Twitter @gamedevfred or email at support@purplepuppet.com.

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