Temporum Real-Time Arrow

Temporum Real-Time Arrow

thingiverse

For the board game Temporum at Board Game Geek. Starting with teejaydub's nicely done path marker, I designed a base for it to pivot from. Any base significant enough not to move around as paths flip would be an eyesore, so I came up with a card holder to use as a foundation. As long as the screw isn't tightened too firmly, the hand swings easily from side to side with minimal resistance. I also created a case to hold them in place, preventing them from floating around the game box. The case fits neatly inside the box, even with the insert, though it is somewhat bulky and not entirely necessary. To play Temporum, you'll need six each of the tray, hand, and screw. (Note: I modified teejaydub's marker design slightly to make it longer and create an actual circular hole. If you've already printed those markers, you can't simply use them here.)

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