Tommy’s 3D Emporium (or: How I learned to import Solidworks 3D models into the Unreal Engine (or: Demo Reel 2015 by Tommy Mueller))

Tommy’s 3D Emporium (or: How I learned to import Solidworks 3D models into the Unreal Engine (or: Demo Reel 2015 by Tommy Mueller))

grabcad

In this video demo I’ve taken over 80 of my Solidworks CAD models and imported them into MODO where I convert them all into mesh data. I then work with the UV’s, Normals, and materials, then exporting FBX’s for use in the Unreal editor. Essentially I’ve created a pipeline of true-to-life parametric CAD models, and made them available for use in the Unreal editor. Using the “Matinee” feature I created the animated sequences seen here on this video demo. I’ve primarily use Solidworks CAD as an industrial design & product development tool, building prototypes and products with mechanical precision for fabrication, 3D print, or injection mold. When it comes to subdivision mesh modeling, UV unwrapping, character rigging, digital sculpting, by and large MODO is my preferred content creator; a true all-in-one 3D solution. For 3D rendering, Keyshot stands above the crowd in producing photorealism for small to medium sized products. For enhanced visualization or game development it’s all about the Unreal Engine. Thanks for watching my demo; share and like often. Find me online here: https://www.linkedin.com/pub/tommy-mueller/55/401/149 Tommy Mueller http://pdxeffects.com/ https://www.facebook.com/pdxeffects Video's music by Daft Punk; Motherboard

Download Model from grabcad

With this file you will be able to print Tommy’s 3D Emporium (or: How I learned to import Solidworks 3D models into the Unreal Engine (or: Demo Reel 2015 by Tommy Mueller)) with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Tommy’s 3D Emporium (or: How I learned to import Solidworks 3D models into the Unreal Engine (or: Demo Reel 2015 by Tommy Mueller)).