
Trash can - PBR Game-Ready Low-poly 3D model
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Real-world scale is measured in CM units with the number of vertices varying based on complexity. In medium complexity, there are 659 vertices, while low complexity has 362 vertices, and very low complexity has only 138 vertices. Main renders are processed by I-Ray technology, and 360-degree shots are rendered in Maya Viewport 2.0 without the need for any plugins. The material used is TrashCan_MT with textures of size 4096x1024. The textures include TrashCan_COL for color, TrashCan_AOM for ambient mix in static forms, TrashCan_AO for ambient in dynamic forms, TrashCan_MET for metal, and TrashCan_RGH for roughness. Additionally, TrashCan_HGH is also used. The models are available in various formats such as 3Ds Max 2014, FBX from versions 2010 to 2016, Maya (.MB) from version 2013, OBJ, and 3DS. If you need assistance with the models, feel free to ask for help with UVs, naming of meshes, textures, materials, or pivots.
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