TreeRoot rigged model 3D model

TreeRoot rigged model 3D model

cgtrader

Polygon model optimized for PBR rendering in Unreal and Unity environments. Rigid skeleton built within Maya's rigging system. Texture maps generated using Substance Painter 2018, incorporating MetalRough's PBR framework. Previews rendered using Arnold renderer with default settings. Highest texture resolutions are capped at 4k. No specialized plugins or external tools required to open the scene file. Render engine pre-configured for optimal performance. Available File Formats: Models: - Maya Binary (.mb) Textures: - High Dynamic Range Image (HDR) - Portable Network Graphics (PNG) Model Specifications: Mesh details: - Mesh count: 1 - Subdivisions: disabled - Polycount: approximately 6800 faces, 6784 vertices Texture information: panorama.hdr: root_basecolor.png: Resolution: 4k File size not specified. root_height.png: Resolution: 4k File size not specified. root_metallic.png: Resolution: 4k File size not specified. root_normal.png: Resolution: 4k File size not specified. root_roughness.png: Resolution: 4k File size not specified.

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