
Tripod Uni-Crab
sketchfab
For the Global Game Jam 2021, the Sea Demons' Lair was brought to life with a formidable enemy crafted from scratch. Using Blender's powerful modeling tools, the enemy's intricate design took shape, while its animations were carefully choreographed to convey an air of menace. In Substance Painter, the textures were meticulously applied, imbuing the creature with a sense of depth and realism that draws players in.
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