Victorian Dickens Man 1  STATIC not rigged - Low Poly Low-poly 3D model

Victorian Dickens Man 1 STATIC not rigged - Low Poly Low-poly 3D model

cgtrader

Victorian Dickens Man 1 STATIC not rigged - Low Poly 2 versions Fat man and Thin Man 3 color maps This is a general Victorian man in greatcoat and top hat Works well in Dickensian street scene or steam punk scenario. All Quad construction Lightwave version 11.6 Lightwave version 2020 PBR Lightwave version 2020 BSDF MAX 2009 Standard Max 2020 Arnold/PBR MAX 2020 VRAY 4.10.03 3DS OBJ FBX FBX:LW 2011, LW 2018, LW 2020, Max 2009, Max, 2020 *************** MAX USERS************ 2009 and 2020 versions are already setup and work correctly. This model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE => PREFERENCES => “GAMA and LUTE => Turn off LUTE 2) goto CUSTOMIZE => PREFERENCES => bottom of screen - “Normal Bump Mode” => Select Directx, so it reads the maps correctly. Even then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008. ************ MAX USERS*************** Geometry: Lightwave Man 18956 verticies 15129 polys Top Hat 446 verticies 440 polys Holly Decoration on Hat 1112 verticies 902 polys Ground 8 verticies 6 polys Total 12,265 verticies 11,764 polys ------------------------ LW (Man,Top Hat, Holly, Ground) 20628 verticies

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