Wall Shader_0008

Wall Shader_0008

3docean

[ 1 Bitmap and Procedural Based Shader ] The Shader Consists of: 1 Color Map 1 Bump Map 1 Displacement Map Seamless Images Available in TIF Format (18095*3619 pixels) and C4D File (R15) Maps Can Be Layered with Procedural Effects for Enhanced Realism Compatible with Any Software Supporting Displacement Maps Render Options Include: IBL, GI, and AO Rendering Techniques Material Preview Available with matprev_env.hdr from the C4D Material Preview Folder Texture Variations: Wall_0008 Cement Natural Light Wall_0008 Cement Artificial Lighting Wall_0008 Plaster Natural Light Wall_0008 Plaster Artificial Lighting

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