
Wall Shader 0016 Texture
cgtrader
1 High-Resolution Shader System: Procedural and Bitmap-Based 1 Color Map 1 Bump Map 1 Displacement Map Seamless 18095x3619 TIF Images and C4D File (R15) This map can be layered with procedural effects to achieve unique results. It can also be used in conjunction with any software that supports displacement maps. Render the map with matprev_env.hdr from the C4D Material Preview folder for optimal results. Integrated Rendering Options: IBL, GI, and AO Wall Materials: Wall_0016 Cement Natural Lighting Wall_0016 Cement Artistic Lighting Wall_0016 Plaster Natural Lighting Wall_0016 Plaster Artistic Lighting
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