
Wall Shader_0020
3docean
This is a high-resolution bitmap image that combines procedural and shader-based rendering techniques. The map includes three key elements: 1 Color Map 1 Bump Map 1 Displacement Map The seamless 18095x3619 TIF images can be layered with procedural effects to create a unique look, making it compatible with any software that supports displacement maps. To render this map, use the matprev_env.hdr file from the C4D material preview folder. This will allow you to take advantage of IBL, GI, and AO rendering techniques. The following materials are available for use with this map: Wall_0020 Cement NatLum Wall_0020 Cement ArtLum Wall_0020 Plaster NatLum Wall_0020 Plaster ArtLum
With this file you will be able to print Wall Shader_0020 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Wall Shader_0020.