Wall Shader_0050

Wall Shader_0050

3docean

1 Image Map and Shader Script The map consists of 3 channels: 1 Texture Map 1 Normal Map 1 Height Map The seamless image is a 18095*3619 tif file, compatible with C4D R15. The map can be layered with procedural effects for added realism. The map supports displacement mapping in any software that allows it. Render the map with matprev_env.hdr from the C4D material preview folder. The map was rendered with IBL, GI and AO techniques. Rendered materials include: Cement Natural Light Cement Artificial Light Plaster Natural Light Plaster Artificial Light

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