
Wall Shader 0050 Texture
cgtrader
High-Resolution Texture Map Collection with Seamless Tiling This comprehensive texture map collection features three distinct maps: a color map, a bump map, and a displacement map. Each map is designed to provide a rich and detailed look for your 3D models. The seamless tiling images are available in two formats: TIFF (18095x3619 pixels) and C4D file format (compatible with R15). This allows for easy integration into your existing workflows. One of the key benefits of this texture map collection is its versatility. The maps can be layered with procedural effects, giving you the freedom to customize the look and feel of your models. Additionally, the maps are compatible with any software that supports displacement mapping, making them a great choice for a wide range of applications. To get the most out of these textures, we recommend rendering with the matprev_env.hdr file from the C4D material preview folder. This will allow you to take full advantage of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering techniques. The collection includes four unique variations of each texture type: * Wall_0050 Cement NatLum: A natural, earthy look with a subtle cement finish. * Wall_0050 Cement ArtLum: A more stylized, artistic take on the cement theme. * Wall_0050 Plaster NatLum: A natural, textured plaster effect. * Wall_0050 Plaster ArtLum: A more expressive, artistic interpretation of plaster.
With this file you will be able to print Wall Shader 0050 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Wall Shader 0050 Texture.