Wall Shader 0051 Texture

Wall Shader 0051 Texture

cgtrader

Bitmap and Procedural Based Shader 1 Texture Map 1 Normal Map 1 Height Map Seamless 18095*3619 tif images and c4d file (R15) The map can be layered with procedural effects, combining them to create new textures. This map is compatible with any software that supports Displacement Maps. Render the map using matprev_env.hdr from the c4d materialpreview folder High-quality render options include IBL, GI and AO.

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