William Latham 3D Artwork & Gaming

William Latham 3D Artwork & Gaming

grabcad

The Thing (Beasty) is an early SLA model of a gaming creature from William Latham. (IBM & Artworks) The problem with faceted 3D CAD software at that time was they relied on shading algorithms to smooth out any visual representation of their modelling techniques. When sent to 3 D printing technology the coarse faceting was a problem. Later on sub division modelling overcome this problem. Rib2 (1988) was copied using Euclid 3D surface modelling package and a high resolution faceting options was chosen to build this in 1991 for the Oce Graphics wide format colour printing competition London.

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