WW2 Helmet Low-poly  3D model

WW2 Helmet Low-poly 3D model

cgtrader

3D artists worldwide unite! I've got a real showstopper for you - Low Poly World War 2 Helmet optimized to perfection, and ready to be immersed into Virtual Reality, Augmented Reality, or put into any game out there where speed and style matter. It was built with Maya 2018 as its mighty base, and brought to life by Substance Painter's textured touch. Take it for a spin in any real-time app, feel the thrill of combat up close and personal. Suitable for mods, mobile games, or whatever demands fast loading speeds - I've tweaked every angle to make this baby fly. Vertex Count: 1,168 units Edge total count stands at 3,332 precision edges that ensure it holds together seamlessly Faces are 2,166 strong units - you can see each side perfectly detailed Triangles amount to 2332. What a perfect poly-count! One look will confirm textures got close attention, precision baking on Substance Painter Model Formats are: DAESShuttle: for direct loading of 3dsmax DFXPivot Import: import/export with .blend 1 format file. OBJ stands tall here with .tbp import options also on offer SP Paint for painting in the substance FXBFacemapping is there for those facial shots too SPP Texture to create more accurate detail TBB model exporting to 3DSM Max's export settings TBI ( Textures Binary import/export of binary files). Texture resolution: A solid high 4096 x 4096 or normal at 2048 X 2048 The whole textures count are all four. I had one Albedo to help create texture detail from 3D model base color then got Normal texture detail as needed by your specific art style - all 2K size to keep rendering in mind for the sake of frame time optimization

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