WW2 Japanese Fighter Aircraft A6M Zero

WW2 Japanese Fighter Aircraft A6M Zero

sketchfab

Low-poly World-war 2 era Japanese fighter and ground attack aircraft Mitsubishi A6M Zero model with real-world proportions and PBR materials, ready for your game or rendering project. Parts that need to be animated were modeled separately: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose. Every object was given a proper orientation and name. Textures 3 color maps inspired by real-world paint jobs in 2k pixel resolution. Propeller as a 512x512 pixels blurred sprite to give the illusion of high angular speed when the aircraft is airborne. PBR maps: Metallic, Roughness, Smoothness/Glossiness, Normal (OpenGL and DirectX formats), Ambient Occlusion in 2k pixel resolution. Technical Details Texture size: 2048x2048 pixels Polycount : 5.2k tris, 2.8k verts Formats: Blend (native), FBX, OBJ + MTL, unitypackage. Physically-Based Rendering (PBR): Yes LODs, Cockpit, Interiors, Pilot, Sounds, Animations, Scripts: None.

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