WW2 Liquid Storage Assets 02 Low-poly  3D model

WW2 Liquid Storage Assets 02 Low-poly 3D model

cgtrader

The 3D model of WWII German oil drums and jerrycans is complete, ready to be used in any game engine. This set of assets is crafted with lowpoly precision and versatility, perfect for enhancing Second World War scenes in various stages of production. Each component of this 3D liquid storage asset is meticulously designed to deliver optimal performance. The model has undergone optimization, making it fully compatible with different game engines and ideal for real-time applications. Additionally, the assets are well-structured and organized for seamless integration into any 3D scene or project. All necessary materials are prepared for high-fidelity rendering using advanced techniques like PBR (Physically-Based Rendering). The model is also optimized to perform admirably under subdivision surface modeling and remeshing techniques. The following key features highlight the capabilities of this WWII oil drum asset: * **Three distinctive assets**: German oil drums, standard jerrycans, and vintage-style jerrycans * **Performance-optimized low poly models**, comprising: + 488 polygons for the metal drum model + 561 polygons for the modern jerrycan model + 162 polygons for the antique jerrycan model * **Render engine support**: Optimized for use in both Eevee and Cycles render engines * **Multi-resolution support**: The asset can be used with high-poly versions (4K) as well as lower resolutions (2K & 1K) * **Texturing and material options**: + 1 set of PBR materials optimized for advanced rendering techniques + Texture types include: Diffuse, Metallic, Roughness, Normal maps (both DirectX & OpenGL), Height map and Ambient Occlusion (AO) **Specifications:** * **Total polygon count:** 1211 * **Scene organization:** Scene objects are logically grouped for efficient use and editing * **Scale and real-world accuracy**: Assets maintain true scale with realistic measurements and dimensions The textures used in this model can be found within a dedicated 'Textures' folder. They come in different resolutions, specifically designed to work with the asset: * Diffuse textures (DirectX & OpenGL): 2K & 1K resolution * Metal, Roughness and Normal maps: High detail at 4K * AO Map (4K)

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