Ya Allah Version 01

Ya Allah Version 01

sketchfab

3D Model of the name “Ya Allah” *IMPORTANT- 1. When the “GLOSSINESS Texture Map” if attached to a “ROUGHNESS shader”. Be sure to “INVERT” the “Texture Map” to ensure correct results. *Technical Details- Polygons: 154,424 Vertices: 101,644 Texture Map Resolution = 2048 x 2048 DIFFUSE NORMALS SPECULAR METALNESS ROUGHNESS *Tip- The Model is intended to get “Highest Possible Quality” with 2K Textures. However, In real-time applications like “Unreal” or “Unity”......Use Texture Maps of the Resolution of 2048 x 2048 only if it fits your requirements.

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