ZEBRA

ZEBRA

sketchfab

ABOUT Credits Inspired by the sculpture “Equus” of the Spanish Artist Nicolás de Maya I did my own version of his this Work in Z Brush 4R6. The Process First of all I did a Low Poly Base Mesh in Maya 2011 and then I did lots of adjustments in Z Brush watching lots of references to get the piece done. Then I started the hard part wich is “put all the sticks together”. The Overall horse is composed by 193 individual sticks manually modified with the XYZ and rotation tools. And the Polycount is really Low Poly (1,544 Cuaads). The Render I made the Output settings of This beautiful HQ Image (3484X2457) using a Best Preview Render with soft shadows and the SkinShade4 Matcap to get my .PSD file. http://wxko.deviantart.com/art/ZEBRA-523768038 So Hope You guys Like it and Have a Good One

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