interpol badge 3d models
15118 3d models found related to interpol badge.cgtrader
The Phong shading interpolation/smoothing is set at 35°. The model is available in obj, lwo, and fbx formats, with separate parts for flying and standing versions. Note that the propeller's alpha map (Run_Alpha) in the fly-version must be loaded...
cgstudio
Phong shading interpolation / Smoothing - 35° NOTE: In Lightwave, FBX, OBJ, and 3DS, the Bumpmap (Gun_Bump, Hull_Bump, Parts_Bump, and Turret_Bump) must manually load in the Material Channel. (Strength 35-40) c4d Polygons - 386742 Vertices - 293396...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version. NOTE: In obj, lwo, and fbx, the Alphamap for the propeller (Run_Alpha) in the fly-version must manually load in the Material canal /...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version Note: In obj, lwo, and fbx formats, the Alphamap for the propeller (Run_Alpha) in the fly-version must be manually loaded into the...
cgstudio
Features: Inside scene: -model - 21 textures, 2 materials, 1 alpha-map - No cleaning up necessary, just drop your models into the scene and start rendering - No special plugin needed to open scene - Phong shading interpolation / Smoothing - 35° The...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a flying and a standing version. Note: In obj, lwo, and fbx formats, the alpha map for the propeller (run_alpha) must be manually loaded in the material canal/ opacity...
cults3d
####X#####################Y#####################Z#####################A#### ########################################################################### [extruder] step_pin: PD6 dir_pin: !PD3 enable_pin: !PB3 microsteps: 16 rotation_distance:...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing Version. Note: In obj, lwo and fbx, the Alphamap for the propeller (Run_Alpha) in the fly-version must manually load in the Material canal /...
cgtrader
- Noteworthy specifications: Phong shading interpolation / Smoothing - 35° c4d Version R16 - Detailed breakdown of polygons and vertices: 372,116 total polygons 297,292 precise vertices 99 masterfully crafted objects 13 meticulously prepared textures...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a flying and a standing version. Note: In obj, lwo, and fbx formats, the Alphamap for the propeller (Run_Alpha) in the fly-version must be manually loaded into the...
cgstudio
Features: Inside scene: - Model with 21 textures, 2 materials, and 1 alpha map - No need to clean up or adjust anything; simply drop your models into the scene and start rendering - No special plugin required to open the scene - Phong shading...
cgstudio
Phong shading interpolation / Smoothing - 35°. The files contain separate parts for a Flying and a Standing-Version. Note: In obj, lwo and fbx the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Materialcanal /...
cgtrader
The scene can be opened without special plugins, and it features Phong shading interpolation at 35°. Manual loading of the propellor's alpha map in the material channel is necessary for obj, lwo, and fbx files. The model consists of 137,505 polygons...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing Version. Note: In obj, lwo and fbx the Alphamap for the propeller (Run_Alpha) in the fly-version must manually load in the Material...
cgstudio
Phong shading interpolation / Smoothing set at 35°. The files contain separate parts for a Flying Version and a Standing Version. NOTE: In obj, lwo, and fbx formats, the Alphamap for the propeller (Run_Alpha) must be manually loaded in the Material...
cgtrader
Phong shading interpolation / Smoothing - 35° -The files contains seperate parts for a Flying and a Standing-Version NOTE - In lwo, obj and 3ds the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Materialcanal. In...
cgstudio
Phong shading interpolation / Smoothing - 30° The files contains seperate parts for a Flying and a Standing-Version. Note: In obj, lwo, and fbx The Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Material canal /...
cgtrader
No special plugins are needed to open this scene, which utilizes Phong shading interpolation/smoothing at a 35-degree angle. The file includes separate parts for flying and standing versions of the aircraft. In OBJ, LWO, and FBX formats, the...
cgtrader
Cleaning up is not necessary; simply drop models into the scene for rendering without requiring any special plugins or Phong shading interpolation/smoothing of 35°. Separate files are provided for flying and standing versions. However, a manual load...
thingiverse
Materials Used: * 12 AX-12A Dynamixel servo motors * 1 OpenCM 485 Expansion board * 1 OpenCM 9.04-C Microcontroller * 1 USB Dynamixel Connection Card (Interface) * 8 Robot Cables - 3P 100mm * 4 Robot Cables - 3P 200mm Required Software: * Robotis...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version NOTE: In OBJ, LWO, and FBX, the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Material Channel /...
cgtrader
Special Requirements: None * All scenes can be opened using standard software with no additional plugins needed * Phong shading interpolation/smoothing at 35° ensures seamless transitions between render layers Technical Details: * Cinema4D Version...
cgstudio
Phong shading interpolation/smoothing at 35° The files include separate parts for flying and standing versions NOTE: In lwo, obj, and 3ds, the Alphamap for the propeller (Run_Alpha) in the fly-version must manually load in the Materialcanal c4d...
cgstudio
Key Features: - Inside scene: model, 24 textures, 2 materials, 1 alphamap - No cleaning up necessary; simply drop your models into the scene and start rendering - No special plugin required to open the scene Phong shading interpolation is enabled...
cgstudio
- Phong shading interpolation / Smoothing - 35° - The files contain separate parts for a Flying and a Standing-Version - NOTE - In obj, lwo and fbx the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Materialcanal...
cults3d
To avoid this I interpolate into much more points than the original. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million. N7 Larissa Like many other small inner moons of Neptune, It is...
cgtrader
No special plugin is needed to open the scene, which includes Phong shading interpolation/smoothing at 35°. The file contains separate parts for flying and standing versions, but note that the propellor's alpha map in the fly-version must be manually...
cgtrader
The Phong shading interpolation is set at 35°. There are separate parts for flying and standing versions of the aircraft, with a note that in obj, lwo, and fbx files, the propeller's alpha map (Run_Alpha) must be loaded manually into the material or...
cgtrader
Phong shading interpolation/smoothing is set at 35°. The LWO, 3DS, FBX, C4D, and OBJ formats contain parts for separate fly and ground versions. In the LWO, 3DS, FBX, and OBJ files, the AlphaMap (Run_Alpha) must be manually loaded in the Alphacanal...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version. NOTE: In obj, lwo and fbx the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Materialcanal /...