interpol badge 3d models
15118 3d models found related to interpol badge.cgstudio
North American P-51D-5-NA Desert Rat 363rd FS 357th FG - 1944 Originally Modelled in Cinema4D 9.5 Detailed Enough for Close-up Renders The Zip-file Contains Bodypaint Textures and Standard Materials Features Inside Scene: Model 21 Textures 2...
cgtrader
Phong shading interpolation/smoothing is set at 35°, and separate parts for flying and standing versions of the model are included. Note that the obj, lwo, and fbx files' alphamap for the propeller in the fly-version must be manually loaded into the...
cgtrader
Phong shading interpolation and smoothing are set at 35°. The file includes separate parts for flying and standing versions; however, users must manually load the propeller's alpha map in the material/opacity channel for the fly-version. This model...
cgstudio
Phong shading interpolation / Smoothing - 35° NOTE: In lwo, 3ds, fbx, and obj formats, the 3 bumpmaps (Hull_Bump, Shirt_LR, and Shirt_RR) must be manually loaded in the Materialcanal. c4d details: Polygones: 555047 Vertices: 463998 Objects: 287...
cgstudio
Phong shading interpolation / Smoothing - 35° In lwo,3ds,fbx,c4d and obj are parts for an separate fly and a ground version. NOTE In lwo,3ds and obj the 1 Alphamap (Pro_Run_A) must manually load in the Alphacanal or Transparencycanal. c4d Version...
cgstudio
The Phong shading interpolation or smoothing feature is set to 35 grade. Note that when working with Lightwave, you will need to manually load the Bumpmap (Boden_R) in the Materialcanal. This model is available in various formats for use in...
cults3d
The data available was that of the surface viewed during the flyby, the rest is filled using cylindrical interpolation in a curved frame of reference. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in...
cgstudio
Phong shading interpolation / Smoothing is set at 35°. The files contain separate parts for a flying and a standing version. NOTE: In obj, lwo, and fbx formats, the Alphamap for the propeller (Run_Alpha) must be manually loaded in the Material Canal...
cgstudio
Phong shading interpolation is set at 35 degrees, which helps to create a smooth appearance. To load the bump maps in Lightwave, manually insert them into the Material Canal with a strength of 35-40. The model's specifications are as follows:...
cgstudio
The Firefly requires no special plugin to open the scene, but it does use Phong shading interpolation with a smoothing angle of 35 degrees. In Lightwave, the Bumpmap must be manually loaded in the Materialcanal, with a strength of 35-40. The model...
cgstudio
... Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version NOTE: In OBJ, LWO, and FBX files, manually load the Alphamap for the propeller (Run_Alpha) in the Material Channel / Opacity Channel.
cgstudio
Phong Shading Interpolation / Smoothing - 35° In lwo,3ds,fbx,c4d,and obj are parts for a separate fly and a ground version. NOTE: In lwo,3ds and obj the 1 Alphamap (Pro_Run_A) must manually load in the Alphacanal or Transparencycanal. c4d Version...
cgstudio
Phong shading interpolation / Smoothing - 35° The files contain seperate parts for a Flying and a Standing-Version NOTE: In obj, lwo and fbx the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load in the Materialcanal /...
cgstudio
The zip-file includes bodypaint textures and standard materials.Features:- Inside scene: -model - 22 textures, 2 materials, 1 alphamap- No cleanup necessary, just drop your models into the scene and start rendering.- No special plugin needed to open...
cgtrader
Phong shading interpolation / Smoothing - 35° NOTE: The file contains only the model without any textures. c4d Polygones - 278533 Vertices - 214374 - 216 Objects obj File - lwo file - 3ds file - fbx file Version 2010 The Panzer I is a light tank...
cgstudio
... Phong shading interpolation / Smoothing - 35° The files contain separate parts for a Flying and a Standing-Version NOTE: In lwo, obj, or 3ds, the Alphamap for the propellor (Run_Alpha) in the fly-version must manually load into the Materialcanal.
cgstudio
The model consists of: * 28 objects * 16 textures * Phong shading interpolation / Smoothing - Grade: 35 * lwo (polygons: 214,389 vertices: 197,442) * 3ds (polygons: 244,454 vertices: 230,456) * obj (polygons: 214,389 vertices: 197,442) The MG4 is a...
cgstudio
The zip-file contains bodypaint textures and standard materials.\r\n\r\nFeatures:\r\nInside scene: model - 18 materials, 2 bumpmaps-\r\nAll materials, bodypaint-textures and textures are included.-\r\nNo cleaning up necessary, just drop your models...
cgstudio
Phong shading interpolation / Smoothing - 35° In lwo,3ds,fbx and obj are parts for an seperate fly and a ground version. NOTE: In lwo,3ds and obj the 1 Alphamap (Pro_Run_A) must manually load in the Alphacanal or Transparencycanal. c4d Version R16...
cgstudio
Phong shading interpolation / Smoothing: 35° Files contain separate parts for a Flying and a Standing Version Note: In OBJ, LWO, and FBX files, the Alphamap for the propeller (Run_Alpha) in the fly-version must manually load in the Material Canal /...
thingiverse
This change has forced us to make some adjustments to the original project: * We added a Raspberry Pi to handle movement interpolation and control of the arm. * The A axis motor support was attached to the arm base. * Arduino and raspberry cases were...
cgstudio
The zip-file contains Bodypaint textures and standard materials.Features:- Inside scene: -model - 25 materials, 4 bumpmaps- All materials, bodypaint-textures, and textures are included.- No cleaning up necessary, just drop your models into the scene...
cgstudio
Phong shading interpolation / Smoothing - 35° NOTE - In lwo, 3ds, fbx and obj the 3 Bumpmaps (Hull_Bump, Shirt_LR and Shirt_RR ) must manually load in the Materialcanal. c4d Polygones - 555047 Vertices - 463998 - 287 Objects - 25 Materials and 3...
cgtrader
It uses Phong shading interpolation with a smoothing angle of 35°. Please note that Bumpmaps (Shirt_LR and Shirt_LL) must be loaded manually in LWO, 3DS, FBX, or OBJ files to access their Material channels. Model Statistics: - Polygons: 731523 -...
cgstudio
Key Features: - Inside scene: Model, 17 expertly crafted textures, 2 premium materials, 1 advanced alphamap, and a stunning reflectionmap - Effortless rendering - simply drop your models into the scene and start rendering with no cleanup necessary -...
cgstudio
Detailed enough for close-up renders.\r\n-\r\nNo cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.\r\n\r\n-\r\nPhong shading interpolation / Smoothing - 35°\r\n-\r\nNOTE - In...
cgtrader
The zip-file contains bodypaint textures and standard materials.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing - 35°- c4d-...
cgstudio
Phong Shading Interpolation / Smoothing: 35° The Files Contain Separate Parts for a Flying and Standing Version. Note: In Obj, Lwo, and Fbx File Formats, Manually Load Alphamap for Propellor in Fly-Version Material Canal / Opacity Canal. P-51D...
cgstudio
Technical Specifications: Phong shading interpolation / Smoothing - 35° In lwo, 3ds, fbx, c4d, and obj formats, separate fly and ground versions are included. Note: For lwo, 3ds, and obj files, manually load the 1 Alpha map (Pro_Run_A) in the...
cgstudio
Phong shading interpolation is set at 35 degrees for optimal results. Note that when using LWO, OBJ, 3DS, or FBX files, you'll need to manually load the two bump maps (Turret_Bump and Gun_Bump) into the Materialcanal. The model is compatible with...