nendoroid base model
2291075 3d models found related to nendoroid base model.cgtrader
For my inaugural product, I've dedicated a month to designing a female-style body model with meticulous attention to topology. The figure comes without a head or bust, allowing for personal customization. ...Additionally, it features five fingers and...
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BAe146-300 is a highly detailed model, accurately scaled from actual dimensions, featuring numerous animateable elements such as turbines, flaps, ailerons, rudder, elevators, landing gear, and landing gear doors. The model comes without textures or...
cgtrader
The Airbus A-320 model, built near to scale, features animateable control surfaces and retractable landing gear. It comes in 12 formats, fully textured, with different airline liveries. Created by Airbus SAS, this medium-range jet was designed for...
cgtrader
This 3D model has 15 individual objects, consisting total of 140,520 vertices, 240,150 Edges, 106,919 Faces, 213,838 Triangles. The blender project file is the most compatible format. Works great with both Cycles And EEVEE render Engine. ...If you are...
cgtrader
This high-resolution model includes three separate 3dsmax files: set, which is an uncollapsed version ideal for editing; hipoly, which has been collapsed to hipoly with all modifiers' history removed; and studio, featuring the rendering setups used...
cgstudio
All SQUIR Models Are Created in 3ds Max, Offering Uncollapsed Modifier Stack for Optimal Performance. Need Lower Polygon Version for Other Programs? Contact Support for Assistance. The Lowest Available Meshsmooth Level is Clearly Visible at Wire...
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The Dreamscape DC-3 model boasts impressive detail, including intricate engine features such as propellers, landing gear elevators, ailerons, rudder, and flaps that are animateable. The VBM edition comes texture-less and in 12 different formats. As a...
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Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...
cgtrader
Base ...................... ...1736 polygon. ........................... 887 vertices. 4096 * 4096 texture. obj,fbx,blend format model. uv map: Base_albedo Base_normal Base_specular Base_occlusion ............................... game ready. ...