rigging ax 3d models
59721 3d models found related to rigging ax.cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 31998- Pilot character: Polygons 5012...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 31998- Pilot character: Polygons 5012...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 31998- Pilot character: Polygons 5012...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. NOTE: In other formats (except cinema4d format) some textures/materials...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 31998- Pilot character: Polygons 5012...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned in the center of coordinate system. No lights, cameras, and render/scene setup is included unless otherwise stated in the...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 31998- Pilot character: Polygons 5012...
cgtrader
Our models come as single editable meshes or poly objects (or grouped for rigged models where displace modifier has been used), properly named and positioned in the center of the coordinate system. Lights, cameras, and scene setup are not included...
cgtrader
Models are delivered as a single editable mesh or poly object (or as group for rigged models or those using the displace modifier), properly named and centered within the coordinate system. No lighting or camera setups are included unless...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras, and render/scenes setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as a group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras, and render/scenes setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned in the center of the coordinate system. No lights, cameras, or scene setup are included unless otherwise stated in the particular...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras, and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Each model is delivered as a single editable mesh or poly object (or group for rigged models or where displacement modifiers have been used) properly named and centered within the coordinate system. No lights, cameras, or scene setup are included...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as single editable meshes or poly objects (or groups for rigged models with displacements) with clearly named components centered within a standard coordinate system. Lighting, cameras, and scene setup details are not included unless...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models), properly named and positioned in the center of the coordinate system. No lights, cameras, or render/scene setup is included unless specifically stated in the...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate space. No lights, cameras and render/scene setup are included...
cgtrader
The objects are organized into layers and the render lighting setup is included.Rigged and ready to animate..Obj file format notes:Apply subdivision as desired.The texture coordinates are the same as the max version so all you have to do is apply the...
cgtrader
Each model is carefully scaled and provided as a single editable mesh or poly object (or grouped for rigged models or where displace modifier has been used), properly named and positioned at the center of the coordinate system. Lighting, camera...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used), properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Models come as a single editable mesh or poly object (or grouped for rigged models or those utilizing the displace modifier) with proper naming and center coordinate system placement. Lights, cameras, and render/scene setups are not included unless...
cgtrader
NOTE: the pilot character is not rigged -no bones-External pylons and weapons could be removed.Made in cinema4d R12. .fbx format is good for importing in 3dstudio max and Maya. - F35A: Polygons 30501 Vertices 22785- Pilot character: Polygons 5012...