rigging ax 3d models
59721 3d models found related to rigging ax.cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Models come as a single editable mesh or poly object (or as a group for rigged models), properly named and positioned at the origin point. Lights, cameras, and render setups are not included unless stated in the model's description. AVAILABLE FILE...
cgtrader
Our models come as a single editable mesh or poly object (or as a group for rigged models or where the displace modifier has been used) properly named and positioned at the center of the coordinate system. No lights, cameras, and render/scene setup...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned in the coordinate system center. No lights, cameras, and scene setups are included unless otherwise stated in the model's...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or group for rigged models or where displace modifier has been used) properly named and positioned at the center of the coordinate system. No lights, cameras, or scene setup are included...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models where displace modifier is used) properly named and positioned in the center of the coordinate system. Lights, cameras, and render/scene setup are not included...
cgtrader
Models come as single editable mesh or poly object (or group for rigged models where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras or render/scene setup are included unless...
cgtrader
Models come as a single editable mesh or poly object (or group for rigged models or where displacement modifier has been used), properly named, and centered within the coordinate system. No lights, cameras, or render/scene setup is included unless...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned in the center of coordinate system. No lights, cameras, and scene setup included unless stated otherwise in the model's...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of coordinate system. No lights, cameras and render/scene setup are...
cgtrader
Models come as single editable meshes or poly objects (or grouped for rigged models or displace modifier use), properly named and centered within the coordinate system. Lights, cameras, and render scenes are not included unless explicitly mentioned...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models) properly named and positioned at the center of the coordinate system. No lights, cameras, and render/scene setup are included unless stated otherwise in the...
cgtrader
Our 3D models come as single editable meshes or poly objects (or groups for rigged models with displacement modifiers) properly named and positioned in the center of the coordinate system. No lights, cameras, or render/scene setups are included...
cgtrader
Models come as a single editable mesh or poly object (or grouped for rigged models or those using displace modifier) with properly named objects centered within the coordinate system. No lights, cameras or scene settings are included unless stated...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models where the displace modifier has been used), properly named and positioned at the center of the coordinate system. No lights, cameras or render/scenes setup are...
cgtrader
Our 3D models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras, and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or grouped for rigged models or where displace modifier is used), properly named and positioned in the center of the coordinate system. No lights, cameras, or render/scene setup are included...
cgtrader
Each model is supplied as a single editable mesh or poly object (or group for rigged models), accurately named and centered within the coordinate system. Our files are available in multiple formats including: SketchUp 8+, Autodesk 3ds Max 2011+,...
cgtrader
Our models come as a single editable mesh or poly object (or as a group for rigged models or where a displace modifier has been used) properly named and positioned in the center of the coordinate system. No lights, cameras, and render/scene setup...
cgtrader
Our models are presented as single editable meshes or poly objects (or as groups for rigged models or where displace modifier has been used) properly named and positioned at the center of the coordinate system. No lights, cameras, or scene setups are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used), properly named, and positioned in the center of the coordinate system. No lights, cameras, and render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or group for rigged models or where the displace modifier has been used), properly named and positioned at the center of the coordinate system. No lights, cameras, or render/scene setup are...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models or where displace modifier has been used), properly named and positioned in the center of the coordinate system. No lights, cameras and render/scene setup is...
cgtrader
Our models come as a single editable mesh or poly object (or as group for rigged models where the displace modifier has been used), properly named and positioned at the origin of the coordinate system. No lights, cameras, or render/scene setup is...
cgtrader
Models come as a single editable mesh or poly object (or grouped for rigged models with displaced modifier) properly named and positioned at the center of the coordinate system. Lighting and camera settings are not included unless specifically...