asdrubael vect 3d models
8 3d models found related to asdrubael vect.cults3d
... the most powerful Drukhari Kabal in Commorragh. ...The Kabal is ruled over by the absolute power in the city -- the Supreme Overlord Asdrubael Vect himself. May be used for cosplay. Dimentions: 68x61x21 mm Ready to 3d print. ...Inspired by fanart.
thingiverse
... thunder hammer, and a flanged mace. Also included is a thunder pillar upon the request of the lads in the White Scars discord server. Thanks to Asdrubael Vect for helping with how to make the maces head. ... Please enjoy the thunder hammers!
myminifactory
Here's the OpenSCAD code (I didn't record the seed of the ones that are uploaded, sorry!): width = 100;height = 100;sub = 4;zee = 20;small=5;seed = 3929232487; union(){for(c=[0:199]){ allrandos = rands(0,1,5,seed+c); x=width*allrandos[0];...
thingiverse
If using OpenSCAD to generate a new STL, use F6 (render), not F5, so that you can export the STL (F7) point_num=14; tilt=15; minsize=10; maxsize=30; cylinder(d1=maxsize*2,d2=maxsize,h=maxsize,$fn=6,center=true); for(i=[1:100/point_num:100]){...
thingiverse
[str] strcat(v, [sep]): Returns a string of a concatenated vector of substrings v, with an optionnaly [vect] split(str, [sep]): Returns a vector of substrings by cutting the string str each time where sep appears. [vect] str2vec(str): Returns a...
thingiverse
include "avr/interrupt.h"; include Arduino.h include U8x8lib.h U8X8_SSD1306_128X64_NONAME_SW_I2C u8x8(/* clock=*/ 2, /* data=*/ 0, /* reset=*/ U8X8_PIN_NONE); // Digispark ATTiny85 int pulse=0; void setup(void) { u8x8.begin(); GIMSK = 0b00100000; //...
thingiverse
IRsend irsend; int switchIn = 2; int switchRead = HIGH; int khz = 38; // 38kHz carrier frequency for iRobot uint16_t counter = 0; // watchdog interrupt ISR (WDT_vect) { wdt_disable(); // disable watchdog } // end of WDT_vect void setup () {...
thingiverse
Hall of www.w8bh.net is a brilliant dude* and has made my life immeasurably easier by providing a TrinketTone() function and some* basic ISR timer stuff that runs at some higher hardware level than I genuinely understand.* Needless to say, it works,...