blender shader 3d models

169239 3d models found related to blender shader.
Soil Landscape Shader_025
Soil Landscape Shader_025
3docean

1 Bitmap and Procedural Based Shader This shader features 5 maps: 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map The maps are seamless 4096*4096 tif images, with a c4d file compatible with R15. The maps can be used with the...

Scratch Displacement Shader_A
Scratch Displacement Shader_A
3docean

10 Bitmap and Procedural Based Shaders Each one is a displacement map Seamless 4096*4096 TIF images and C4D files (R15) are included These shaders can be overlaid on any other shader The maps can be used with Terrain Mask Shader Channels They can be...

Miscellaneous Shader 109 Texture
Miscellaneous Shader 109 Texture
cgtrader

Bitmap Procedural Based Shader ------------------------- Key Mapping Channels: Color map/Specular Color Diffusion map Luminance map Bump map Displacement map High-resolution images and C4D files available in 4096*4096 TIF format Map integration...

Wall Shader 0018 Texture
Wall Shader 0018 Texture
cgtrader

1 Bitmap and Procedural Based Shader Model 1 Color Map Resource 1 Bump Map Texture 1 Displacement Map Surface Seamless 18095x3619 TIF Image Files and C4D File (R15) Map Can Be Layered with Procedural Effects Tools Map Can Be Used with Any Software...

Dirty Wall Shader_045
Dirty Wall Shader_045
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader features a single color map, diffusion map, bump map, and displacement map. The maps are provided as seamless 4096*4096 tif images and c4d files (R15). They can be layered with procedural effects...

Miscellaneous Shader_083
Miscellaneous Shader_083
3docean

... supports Displacement Maps. Render the map with matprev_env.hdr from the c4d materialpreview folder to achieve realistic results. IBL, GI, and AO Render options are available for use. Miscellaneous Shaders: NatLum (Shader_083) ArtLum (Shader_083)

Wall Shader_0004
Wall Shader_0004
3docean

1 Bitmap and Procedural Based Shader This shader features 3 maps: 1 Color map 1 Bump map 1 Displacement map The seamless tif images are 18095*3619 in size, and the c4d file is saved as R15. These images can be layered with procedural effects for...

Dirty Wall Shader_033
Dirty Wall Shader_033
3docean

1 High-Definition Bitmap Shader with Procedural Enhancements This advanced shader features four essential maps: • Color Map • Diffusion Map • Bump Map • Displacement Map The seamless 4096x4096 TIF images and C4D file (R15) allow for effortless...

Dirty Wall Shader_042
Dirty Wall Shader_042
3docean

... for optimal results. This shader supports advanced rendering techniques, including: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Compatible with popular shaders like Dirty Wall_042 NatLum and Dirty Wall_042 ArtLum.

Scratch Displacement Shader_C
Scratch Displacement Shader_C
3docean

This shader supports advanced lighting techniques, including: - IBL (Image-Based Lighting) - GI (Global Illumination) - AO (Ambient Occlusion) To unlock its full potential, consider using one of the following scratch shaders in your scene: -...

Miscellaneous Shader_082
Miscellaneous Shader_082
3docean

Additional shaders that can be used in conjunction with this one include Miscellaneous Shader_082 NatLum and Miscellaneous Shader_082 ArtLum. ...These shaders offer various effects and enhancements to the base shader, allowing for greater creative...

Miscellaneous Shader_021
Miscellaneous Shader_021
3docean

... render it with matprev_env.hdr from the c4d materialpreview folder. This will allow you to see IBL, GI and AO Render in action. Additionally, this shader is compatible with Miscellaneous Shader_021 NatLum and Miscellaneous Shader_021 ArtLum.

Miscellaneous Shader_042
Miscellaneous Shader_042
3docean

... software that supports displacement mapping. Render with MatPrev_Env.hdr from the C4D Material Preview Folder IBL, GI, and AO Rendering Options are Available Miscellaneous Shaders: Shader 042: Natural Luminescence Shader 042: Artistic Luminescence

Miscellaneous Shader_069
Miscellaneous Shader_069
3docean

... the C4D material preview folder. This shader supports IBL, GI, and AO rendering. Additional features include: Miscellaneous Shader_069 NatLum: controls natural lighting effects Miscellaneous Shader_069 ArtLum: manipulates artistic lighting effects

Soil Landscape Shader_026
Soil Landscape Shader_026
3docean

Bitmap and Procedural Based Shader System This system utilizes a single bitmap and procedural based shader to create a seamless terrain. The shader consists of five unique maps: 1 Color Map: 2 Diffusion Map: 3 Luminance Map: 4 Bump Map: 5...

Sand Landscape Shader_015
Sand Landscape Shader_015
3docean

[ 1 Bitmap and Procedural Based Shader ] The shader consists of four maps: - A color map - A diffusion map - A luminance map - A bump map - A displacement map All images are seamless, with a resolution of 4096*4096 pixels in TIFF format. The shader...

Miscellaneous Shader_057
Miscellaneous Shader_057
3docean

1 Bitmap and Procedural Based Shader This shader combines bitmap data with procedural elements to create a unique visual effect. It uses four different maps: Color map/Specular Color, Diffusion map, Luminance map, and Bump map. Additionally, it...

Miscellaneous Shader 041 Texture
Miscellaneous Shader 041 Texture
cgtrader

1 High-Definition Bitmap & Procedural Shader Solution This Comprehensive Shader Set Includes: • 1 Immersive Color Map / Specular Intensity Map • 1 Subtle Diffusion Texture Map • 1 Advanced Luminance Pattern Map • 1 Intricate Bump Mapping Surface...

Soil Landscape Shader_014
Soil Landscape Shader_014
3docean

... file from the C4D material preview folder. The shader is optimized for: * IBL (Image-Based Lighting) rendering * GI (Global Illumination) simulation * AO (Ambient Occlusion) effects Compatible with Soil_014 NatLum and Soil_014 ArtLum shaders.

Displacement Landscape Shader_002
Displacement Landscape Shader_002
3docean

Versatile Use Cases The shader can be overlaid on any other shader, layered with procedural effects, or used in conjunction with a terrain mask shader channel. Compatibility The map is compatible with displace, displacer, and all softwares...

Miscellaneous Shader_029
Miscellaneous Shader_029
3docean

1 Advanced Bitmap and Procedural Shader System Color Control and Specular Highlighting: 1 Color Map - Defines the primary color scheme of the shader 1 Specular Color Map - Controls the highlight intensity and color on surfaces Diffusion and Luminance...

Concrete Shader 008 Texture
Concrete Shader 008 Texture
cgtrader

**Procedural and Texture-Based Shader Collection** Discover the ultimate suite of shaders, meticulously crafted to elevate your 3D creations. This comprehensive package includes six breathtaking shaders: 1. **Vibrant Textures**: Unlock unparalleled...

Miscellaneous Shader_039
Miscellaneous Shader_039
3docean

... the C4D material preview folder. This shader suite is designed to produce: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Render Also compatible with Miscellaneous Shader_039 NatLum and Miscellaneous Shader_039 ArtLum.

Displacement Landscape Shader_032
Displacement Landscape Shader_032
3docean

The shader can be overlaid on top of any other shader, making it highly versatile. The map can be used in conjunction with the Terrain Mask Shader Channel, layered with procedural effects, or paired with a Displacer. It is also compatible with any...

Sand Landscape Shader_004
Sand Landscape Shader_004
3docean

1 High-Definition Bitmap Shader 1 Procedural Texture Shader The shader comes bundled with the following maps: 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 TIFF images and C4D files (R15) are included.

Wall Shader_0046
Wall Shader_0046
3docean

[1 Bitmap and Procedural Based Shader] This shader is a powerful tool for creating realistic textures. **Shader Features:** 1. Color Map 1. Bump Map 1. Displacement Map **Texture Options:** Seamless 18095*3619 tif images and c4d file (R15) are...

Wall Shader_0024
Wall Shader_0024
3docean

The shader includes: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Four different versions of the shader are available: * Wall_0024 Cement NatLum * Wall_0024 Cement ArtLum * Wall_0024 Plaster NatLum * Wall_0024...

Grass Landscape Shader_050
Grass Landscape Shader_050
3docean

[ 1 Bitmap and Procedural Based Shader ] A comprehensive shader featuring a seamless combination of bitmap and procedural elements. This shader comprises four essential maps: * Color map * Diffusion map * Luminance map * Bump map * Displacement map...

Dirty Wall Shader_047
Dirty Wall Shader_047
3docean

[ 1 Bitmap and Procedural Based Shader ] The shader utilizes a single color map, combined with one diffusion map, one bump map, and one displacement map. This collection of seamless images includes four high-resolution tif files (4096*4096 pixels...

Miscellaneous Shader 092 Texture
Miscellaneous Shader 092 Texture
cgtrader

... Indirect Lighting Glow-in-the-Dark Shading (GI) Artificially illuminated lighting options for dramatic effects. Compatible Shaders: Shader_092 Natural Lighting and Shading for immersive environmental renderings Shader_092 Artistic Luminance Control