blender shader 3d models

169239 3d models found related to blender shader.
Miscellaneous Shader_094
Miscellaneous Shader_094
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_085
Miscellaneous Shader_085
3docean

1 Bitmap & Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...

Miscellaneous Shader_026
Miscellaneous Shader_026
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Images: 4096*4096 tif images c4d file (R15) Map Usage: Terrain Mask Shader Channel Layered Procedural Effects...

Miscellaneous Shader_038
Miscellaneous Shader_038
3docean

1 Procedural Shader Based on Bitmap Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D File (R15) Map Compatible with Terrain Mask Shader Channel Layer Map with...

Miscellaneous Shader_087
Miscellaneous Shader_087
3docean

1 High-Definition Bitmap and Procedural-Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader_106
Miscellaneous Shader_106
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_055
Miscellaneous Shader_055
3docean

1 Procedural Texture and 1 Procedural Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be...

Miscellaneous Shader_016
Miscellaneous Shader_016
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color Diffusion map Luminance map Bump map Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural...

Miscellaneous Shader_051
Miscellaneous Shader_051
3docean

Bitmap and Procedural Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...

Miscellaneous Shader_100
Miscellaneous Shader_100
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images, also available as c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_090
Miscellaneous Shader_090
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D File (R15) Maps Can Be Used with Terrain Mask Shader Channel Maps Can Be Layered...

Dirty Wall Shader_048
Dirty Wall Shader_048
3docean

Bitmap and Procedural Based Shader This shader combines 1 color map, 1 diffusion map, 1 bump map, and 1 displacement map seamlessly. The maps are included as seamless 4096x4096 TIF images and a C4D file compatible with R15. These maps can be...

Miscellaneous Shader_046
Miscellaneous Shader_046
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural...

Miscellaneous Shader_027
Miscellaneous Shader_027
3docean

Bitmap and Procedural Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...

Miscellaneous Shader_015
Miscellaneous Shader_015
3docean

1 Procedural Based Shader and 1 Bitmap Color map/Specular Color: 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_099
Miscellaneous Shader_099
3docean

1 Bitmap & Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel. Map can be layered with...

Miscellaneous Shader_091
Miscellaneous Shader_091
3docean

1 Bitmap and Procedural-Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural...

Miscellaneous Shader_095
Miscellaneous Shader_095
3docean

Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map Render with matprev_env.hdr from...

Miscellaneous Shader_032
Miscellaneous Shader_032
3docean

... combined with any software supporting Displacement Map. ... Render using matprev_env.hdr from C4D material preview folder for IBL, GI, and AO Render results. Additional shaders include: Miscellaneous Shader_032 NatLum Miscellaneous Shader_032 ArtLum

Miscellaneous Shader_005
Miscellaneous Shader_005
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color: 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_067
Miscellaneous Shader_067
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_060
Miscellaneous Shader_060
3docean

[ 1 Bitmap and Procedural Based Shader ] 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader_068
Miscellaneous Shader_068
3docean

Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Map Render with Matprev_Env.Hdr from...

Miscellaneous Shader_007
Miscellaneous Shader_007
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless 4096x4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader_104
Miscellaneous Shader_104
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless 4096x4096 TIF Images and C4D File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with...

Caravan lamp shader
Caravan lamp shader
thingiverse

A replacement shader is provided for the lamps found in Cabby, along with OpenSCAD source files for easy customization.

Miscellaneous Shader_062
Miscellaneous Shader_062
3docean

Bitmap and Procedural-Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096x4096 TIF Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural...

Soil Landscape Shader_038
Soil Landscape Shader_038
3docean

1 Bitmap and Procedural Based Shader The shader system includes 5 maps: Color Map Diffusion Map Luminance Map Bump Map Displacement Map Map Specifications Seamless 4096*4096 tif images and c4d file (R15) are provided for the map. It can be used with...

Miscellaneous Shader_059
Miscellaneous Shader_059
3docean

Bitmap and Procedural Based Shader Color map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural...

Miscellaneous Shader_072
Miscellaneous Shader_072
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Use with Terrain Mask Shader Channel for optimal results. Layer with procedural...