blender shader 3d models
169239 3d models found related to blender shader.3docean
1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...
3docean
1 Procedural and Bitmap Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with Procedural Effects Can...
3docean
1 Bitmap and Procedural Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader overlays seamlessly on any other shader Map applies directly to Terrain Mask Shader Channel Procedural effects layer perfectly with...
3docean
1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
1 Procedural-Based Bitmap Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...
3docean
1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D Files (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...
3docean
[1 Bitmap and Procedural Based Shader] Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Tif Images (4096*4096) and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be...
3docean
1 Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can overlay any other Shader Map uses Terrain Mask Shader Channel Map layers with procedural effects Map uses with Displacer Map uses...
3docean
Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with...
3docean
1 Bitmap & Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 4096*4096 seamless tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
Bitmap and Procedural Based Shader 1 Color Map and Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF Images and C4D File (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...
3docean
... procedural effects or any Soft supporting Displacement Map. Render with matprev_env.hdr from c4d materialpreview folder to achieve IBL, GI and AO Render. Miscellaneous Shader_048 NatLum and Miscellaneous Shader_048 ArtLum are available for use.
3docean
Bitmap and Procedural Based Shader Color map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural...
3docean
1 Procedural and Bitmap Based Shader 1 Color Map / Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images And C4d File (R15) Map Can Be Used With Terrain Mask Shader Channel Map Can Be Layered With...
cgtrader
Normal Maps 1 - Seamless Normal Maps Normale map - Seamlessly Blended Seamless seamless maps in TIFF format and Cinema4D R15 file Supports Terrain Mask Shader Channel for use with Terrain Shader Layers seamlessly with Procedural effects and shaders...
3docean
... from subtle ambient occlusion to dramatic global illumination. Miscellaneous Shader_101 NatLum and Miscellaneous Shader_101 ArtLum offer further creative possibilities, providing an array of effects to enhance the shader's overall appearance.
3docean
1 Seamless 4096*4096 Tif Images and C4D File (R15) The Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Map Render with Matprev_env.hdr from C4D Material...
3docean
The shader also supports: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Render options include: * Wall_0011 Cement Natural Light * Wall_0011 Cement Artistic Light * Wall_0011 Plaster Natural Light * Wall_0011...
3docean
[1 Bitmap and Procedural Based Shader] Color Map/Specular Color: A Single Image Diffusion Map: 1 Detailed Texture Luminance Map: 1 High-Resolution Image Bump Map: 1 Realistic Texture Displacement Map: 1 Advanced Image Seamless Images for Enhanced...
3docean
1 Procedural and Bitmap-Based Shader The shader supports multiple texture maps, including: Color map/Specular Color Diffusion map Reflection map Bump map Displacement map Texture maps are seamless 4096*4096 tif images and c4d files (R15). They can be...
3docean
1 Procedural Shader Built on Bitmap Technology This shader requires 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The maps must be seamless 4096x4096 TIF images or C4D files (R15 compatible) Multiple maps can be layered with procedural...
3docean
1 Procedural and Bitmap-Based Shader The shader is based on 5 maps: Color map Diffusion map Luminance map Bump map Displacement map The maps are seamless 4096x4096 TIF images and C4D files (R15). These maps can be used with the Terrain Mask Shader...
3docean
[ 1 Bitmap and Procedural Based Shader ] The shader comes equipped with four essential maps: Color map Diffusion map Luminance map Bump map Displacement map All maps are seamlessly integrated as 4096*4096 tif images and c4d file (R15). They can be...
3docean
[1 Bitmap and Procedural Based Shader] This shader combines 5 distinct maps to achieve realistic textures: Color map: Controls the base color of the material Diffusion map: Adds depth and dimensionality to the surface Luminance map: Regulates light...
3docean
1 Procedural Shader Based on Bitmap Data This shader combines multiple map types for a rich visual effect. The following maps are included: * 1 Color Map * 1 Diffusion Map * 1 Bump Map * 1 Displacement Map These maps can be seamlessly layered with...