blender shader 3d models

169239 3d models found related to blender shader.
Miscellaneous Shader_008
Miscellaneous Shader_008
3docean

1 Bitmap and Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered...

Miscellaneous Shader_058
Miscellaneous Shader_058
3docean

1 Procedural and Bitmap Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_063
Miscellaneous Shader_063
3docean

Bitmap and Procedural Based Shader Color Map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) Can Be Used with Terrain Mask Shader Channel Can Be Layered with Procedural Effects Can...

Miscellaneous Shader_073
Miscellaneous Shader_073
3docean

1 Bitmap and Procedural Based Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Displacement Landscape Shader_076
Displacement Landscape Shader_076
3docean

Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader overlays seamlessly on any other shader Map applies directly to Terrain Mask Shader Channel Procedural effects layer perfectly with...

Miscellaneous Shader_017
Miscellaneous Shader_017
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_076
Miscellaneous Shader_076
3docean

1 Procedural-Based Bitmap Shader 1 Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with...

Miscellaneous Shader_013
Miscellaneous Shader_013
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_064
Miscellaneous Shader_064
3docean

1 Bitmap and Procedural Based Shader Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 4096*4096 Seamless TIF Images and C4D Files (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader_110
Miscellaneous Shader_110
3docean

[1 Bitmap and Procedural Based Shader] Color Map/Specular Color: 1 Diffusion Map: 1 Luminance Map: 1 Bump Map: 1 Displacement Map: 1 Seamless Tif Images (4096*4096) and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be...

Displacement Landscape Shader_020
Displacement Landscape Shader_020
3docean

1 Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can overlay any other Shader Map uses Terrain Mask Shader Channel Map layers with procedural effects Map uses with Displacer Map uses...

Miscellaneous Shader_109
Miscellaneous Shader_109
3docean

Color Map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with...

Miscellaneous Shader_047
Miscellaneous Shader_047
3docean

1 Bitmap & Procedural Based Shader Color map/Specular Color: 1 Diffusion map: 1 Luminance map: 1 Bump map: 1 Displacement map: 1 4096*4096 seamless tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_019
Miscellaneous Shader_019
3docean

Bitmap and Procedural Based Shader 1 Color Map and Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_050
Miscellaneous Shader_050
3docean

1 Bitmap and Procedural Based Shader 1 Color map/Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF Images and C4D File (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Miscellaneous Shader_048
Miscellaneous Shader_048
3docean

... procedural effects or any Soft supporting Displacement Map. Render with matprev_env.hdr from c4d materialpreview folder to achieve IBL, GI and AO Render. Miscellaneous Shader_048 NatLum and Miscellaneous Shader_048 ArtLum are available for use.

Miscellaneous Shader_041
Miscellaneous Shader_041
3docean

Bitmap and Procedural Based Shader Color map/Specular Color Diffusion Map Luminance Map Bump Map Displacement Map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural...

Miscellaneous Shader_012
Miscellaneous Shader_012
3docean

1 Procedural and Bitmap Based Shader 1 Color Map / Specular Color 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images And C4d File (R15) Map Can Be Used With Terrain Mask Shader Channel Map Can Be Layered With...

Normale Shader 059 Texture
Normale Shader 059 Texture
cgtrader

Normal Maps 1 - Seamless Normal Maps Normale map - Seamlessly Blended Seamless seamless maps in TIFF format and Cinema4D R15 file Supports Terrain Mask Shader Channel for use with Terrain Shader Layers seamlessly with Procedural effects and shaders...

Miscellaneous Shader_101
Miscellaneous Shader_101
3docean

... from subtle ambient occlusion to dramatic global illumination. Miscellaneous Shader_101 NatLum and Miscellaneous Shader_101 ArtLum offer further creative possibilities, providing an array of effects to enhance the shader's overall appearance.

Miscellaneous Shader_024
Miscellaneous Shader_024
3docean

1 Seamless 4096*4096 Tif Images and C4D File (R15) The Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Map Render with Matprev_env.hdr from C4D Material...

Shader Saul Med
Shader Saul Med
sketchfab

Test Material Preview for Blender 3D's Advanced Shading Techniques

Wall Shader_0011
Wall Shader_0011
3docean

The shader also supports: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Render options include: * Wall_0011 Cement Natural Light * Wall_0011 Cement Artistic Light * Wall_0011 Plaster Natural Light * Wall_0011...

Miscellaneous Shader_107
Miscellaneous Shader_107
3docean

[1 Bitmap and Procedural Based Shader] Color Map/Specular Color: A Single Image Diffusion Map: 1 Detailed Texture Luminance Map: 1 High-Resolution Image Bump Map: 1 Realistic Texture Displacement Map: 1 Advanced Image Seamless Images for Enhanced...

Concrete Shader_074
Concrete Shader_074
3docean

1 Procedural and Bitmap-Based Shader The shader supports multiple texture maps, including: Color map/Specular Color Diffusion map Reflection map Bump map Displacement map Texture maps are seamless 4096*4096 tif images and c4d files (R15). They can be...

Dirty Wall Shader_023
Dirty Wall Shader_023
3docean

1 Procedural Shader Built on Bitmap Technology This shader requires 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The maps must be seamless 4096x4096 TIF images or C4D files (R15 compatible) Multiple maps can be layered with procedural...

Soil Landscape Shader_032
Soil Landscape Shader_032
3docean

1 Procedural and Bitmap-Based Shader The shader is based on 5 maps: Color map Diffusion map Luminance map Bump map Displacement map The maps are seamless 4096x4096 TIF images and C4D files (R15). These maps can be used with the Terrain Mask Shader...

Sand Landscape Shader_020
Sand Landscape Shader_020
3docean

[ 1 Bitmap and Procedural Based Shader ] The shader comes equipped with four essential maps: Color map Diffusion map Luminance map Bump map Displacement map All maps are seamlessly integrated as 4096*4096 tif images and c4d file (R15). They can be...

Grass Landscape Shader_017
Grass Landscape Shader_017
3docean

[1 Bitmap and Procedural Based Shader] This shader combines 5 distinct maps to achieve realistic textures: Color map: Controls the base color of the material Diffusion map: Adds depth and dimensionality to the surface Luminance map: Regulates light...

Dirty Wall Shader_006
Dirty Wall Shader_006
3docean

1 Procedural Shader Based on Bitmap Data This shader combines multiple map types for a rich visual effect. The following maps are included: * 1 Color Map * 1 Diffusion Map * 1 Bump Map * 1 Displacement Map These maps can be seamlessly layered with...