clean dirty sign 3d models

162234 3d models found related to clean dirty sign.
Dirty Wall Shader_045
Dirty Wall Shader_045
3docean

... AO rendering options are available for this shader. This includes IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) render settings. The Dirty Wall_045 NatLum and Dirty Wall_045 ArtLum options are also available.

Dirty Wall Shader_046
Dirty Wall Shader_046
3docean

... software that supports displacement maps. To render the shader, use matprev_env.hdr from the C4D material preview folder. Render options include IBL, GI, and AO. Two lighting scenarios are included: - Dirty Wall_046 NatLum - Dirty Wall_046 ArtLum

Dirty Wall Shader_059
Dirty Wall Shader_059
3docean

1 Procedural texture map 1 Bump map for added depth 1 Displacement map for precise detail Seamless 4096x4096 TIF images and C4D file (R15) included The map can be layered with various procedural effects Compatible with any software supporting...

Dirty Wall Shader_006
Dirty Wall Shader_006
3docean

... preview folder for optimal results. The shader includes three rendering options: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Two lumina settings are included: Dirty Wall_006 NatLum and Dirty Wall_006 ArtLum.

Dirty Wall Shader_050
Dirty Wall Shader_050
3docean

Seamless Images: - 1 High-Resolution TIF Image (4096 x 4096 pixels) - 1 R15 C4D File with Preloaded Data Layering Options: - Combine maps with procedural effects for enhanced realism Compatibility: - Suitable for use with any software supporting...

Dirty Wall Shader_007
Dirty Wall Shader_007
3docean

1 Advanced Bitmap Shader & Procedural Effect Generator This shader combines 4 high-resolution maps: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The seamless maps are provided in two formats: 4096*4096 tif images and c4d files (R15)...

Dirty Wall Shader_054
Dirty Wall Shader_054
3docean

... Render with matprev_env.hdr from the C4D Material Preview folder. * Supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering modes. Pre-Configured Materials: * Dirty Wall_054 NatLum * Dirty Wall_054 ArtLum

Dirty Angel Warrnambool
Dirty Angel Warrnambool
thingiverse

Photorealistic scanning of the infamous Dirty Angel monument in Warrnambool yields precise data for 3D printing. A detailed STL file is now available, perfect for bringing this iconic landmark to life in miniature form. ...Meanwhile, a raw OBJ file...

Dirty Metal Shaders
Dirty Metal Shaders
3docean

Here are four metal shaders, each with a distinct level of dirtiness, optimized for V-ray 2.0 or later versions. These shaders work seamlessly within 3ds Max 2010 and above. ...The package includes four .mat files, plus one 3ds Max file - a render-ready...

Dirty Wall Shader_030
Dirty Wall Shader_030
3docean

... stunning IBL, GI, and AO renderings that exceed your expectations. The included textures are: Dirty Wall_030 NatLum: A natural light version of the dirty wall texture. ...Dirty Wall_030 ArtLum: An artistic light version of the dirty wall texture.

Dirty Wall Shader_026
Dirty Wall Shader_026
3docean

... IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion). Two distinct versions are available: * Dirty Wall_026 NatLum: A naturalistic take on a dirty wall * Dirty Wall_026 ArtLum: A more stylized approach to a dirty wall

Dirty Dozen Puzzle
Dirty Dozen Puzzle
myminifactory

Dirty Dozen Challenge This intriguing puzzle will put your problem-solving skills to the test. Don't be fooled by its simplicity - assembling the 12 separate pieces into a cohesive whole requires strategy and finesse. ...Your goal is straightforward:...

Dirty Wall Shader_049
Dirty Wall Shader_049
3docean

Bitmap And Procedural Based Shader System Color Maps And Texture Overlays Utilize One Seamless 4096x4096 Tif Image Or C4d File (R15) Layer Procedural Effects For Enhanced Visuals Compatible With Any Soft Supporting Displacement Maps Render In High...

Dirty Bomb Hand Spinner
Dirty Bomb Hand Spinner
thingiverse

I'm a huge admirer of Splash Damage's intellectual property, Dirty Bomb. I volunteered to craft a hand spinner inspired by the game's emblem as a gift for Shoe, the Splash Damage Community Manager. ... The device utilizes high-quality 608ZZ bearings,...

Red Brick Dirty Texture
Red Brick Dirty Texture
cgtrader

DescriptionRed Brick Dirty Textures are 4K Archive contains: 3ds max 2015 with CORONA 4.0 obj file with mtl map folder 3dsMax (.max) files are saved in version 2015, so it is recommended to open them in versions 3dsMax 2015 above For the render,...

Game-ready Wheelbarrow Dirty
Game-ready Wheelbarrow Dirty
sketchfab

Dirty wheelbarrow - it's been put to heavy use recently. ...A separate document holds the LODs and a custom collider, all packaged in both .fbx and .obj formats along with 2k texture sets tailored for Unity5, Unity HDRP, UnrealEngine4, and PBR Metal...

Dirty Bird Egg Magnet
Dirty Bird Egg Magnet
thingiverse

Dirty Bird! House in Your House... I Use 11/16 Ceramic Craft Magnets! The Links to Amazon Die Here and There As Suppliers Bounce Around. I Like Ones With Pole Dimples And Beveled Edges. ... This Link Will Search Amazon For You!

Dirty old column
Dirty old column
sketchfab

Dirty old 3D model stands tall, a perfect fit for any historical setting. Its exceptional quality is further enhanced by a detailed UV map that brings realism to the forefront. If you're impressed, don't hesitate to show your appreciation – download...

Dirty Wall Shader_029
Dirty Wall Shader_029
3docean

... Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering results. The shader pack includes two pre-rendered maps: Dirty Wall_029 NatLum and Dirty Wall_029 ArtLum, each offering a distinct look and atmosphere for your projects.

Dirty Wall Shader_015
Dirty Wall Shader_015
3docean

... the use of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering techniques. The provided presets include: * Dirty Wall_015 NatLum: A natural light preset * Dirty Wall_015 ArtLum: An artistic lighting preset

Dirty Wall Shader_009
Dirty Wall Shader_009
3docean

... results, render the shader using matprev_env.hdr from the C4D material preview folder. For added realism, the shader includes IBL, GI, and AO rendering options. Two lighting scenarios are included: Dirty Wall_009 NatLum and Dirty Wall_009 ArtLum.

Dirty Wall Shader_060
Dirty Wall Shader_060
3docean

[ 1 Procedural Shader Built on Bitmap Foundation ]\n\n\n 3 Essential Texture Maps Unite in Harmony: Color Map, Diffusion Map, and Bump Map Seamlessly Integrate with Displacement Map for a Realistic Visual Experience\n\n\n High-Resolution TIF Images...

Dirty Wall Shader_018
Dirty Wall Shader_018
3docean

... displacement maps. To render the shader effectively, use matprev_env.hdr from the C4D material preview folder. This will allow for accurate IBL, GI, and AO rendering. Two example scenes are provided: Dirty Wall_018 NatLum and Dirty Wall_018 ArtLum.

Dirty Wall Shader_047
Dirty Wall Shader_047
3docean

... to standard render techniques, this shader also supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering methods. The provided maps include two variations: Dirty Wall_047 NatLum and Dirty Wall_047 ArtLum.

Dirty Wall Shader_024
Dirty Wall Shader_024
3docean

... folder to achieve accurate IBL, GI, and AO rendering. Render modes: Dirty Wall_024 NatLum: This setting uses natural lighting to create a realistic atmosphere. ...Dirty Wall_024 ArtLum: This setting uses artistic lighting to enhance visual appeal.

Dirty Wall Shader_027
Dirty Wall Shader_027
3docean

... from the C4D Material Preview folder. The included shaders offer three rendering options: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Two illumination setups are provided: Dirty Wall_027 NatLum Dirty Wall_027 ArtLum

Dirty Wall Shader_012
Dirty Wall Shader_012
3docean

... C4D material preview folder. The shader can produce three types of renders: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Two pre-built versions of the shader are available: Dirty Wall_012 NatLum Dirty Wall_012 ArtLum

Dirty Wall Shader_057
Dirty Wall Shader_057
3docean

... for IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering, providing a high level of photorealism in your final renders. Two pre-made variations are included: Dirty Wall_057 NatLum and Dirty Wall_057 ArtLum.

DungeonSticks Dirty gate
DungeonSticks Dirty gate
thingiverse

Same gate but with dirty sculpting of my blender or pc something really bugs my computer and it's just lagging in one million faces. Here's a quick modeling. I wanted to create Halloween-themed decor demos. Happy Halloween! Want to watch me...

Dirty Wall Shader_021
Dirty Wall Shader_021
3docean

1 Procedural Shader Based on a Single Bitmap Image 1 Color Map, 1 Diffusion Map, 1 Bump Map, and 1 Displacement Map Available Seamless Images in TIF Format (4096 x 4096 Pixels) or C4D File (R15) Layered Mapping with Procedural Effects Possible...